GRIFFIN DESIGN - THE ART OF DANIEL SCHENSTRÖM
RESUMÉ
Burning Wheel: Interior art for the Burning Wheel Magic Burner. 2008.
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Postmortem Studios: Art for the @ctiv8 game. 2005.
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Burning Wheel: Interior art for the revised Burning Wheel role playing game, main book and Character Burner. 2004-2005.
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Burning Wheel: Interior art for the Burning Wheel Monster Burner. 2004.
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Second Rat Games: Interior art for Arclight. 2004.
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Goldleaf Games: Maps for Code of Unaris. 2004.
NPA: Interior art for the WTF? game, a part of the No Press Anthology, a collection of role playing games by Forge members. 2004.
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West End Games: Interior art for the d6 Fantasy and d6 Space books. 2004.
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Marian Bern: Interior, logo and cover art for the Opéra Macabre main book and campaign adventure. 2003-2005.
Dilly Green Bean Games: Interior art for Fuzion Forum Yearbook 2003 for the Fuzion system. Proceeds go to the Cancer Community Center. 2003.
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Dilly Green Bean Games: Interior art for Guardian Universe Sourcebook for the Fuzion system. 2003.
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JAGS: Interior art for Fast Company supplement to the JAGS game. 2003.
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CODEX: Interior art for Sweden's then leading gaming magazine. 2000-2002.
© 2003-2009 Daniel Schenström